July 22, 2024
Items
- Fixed an issue where Antique Bronze Bullion were not being awarded this week. Bullion should continue to drop every week until The War Within launches.
July 3, 2024
Achievements
- What’s Down There? now requires 1 Massive Lunker (was 2).
- That’s not a Fish… now requires 5 Massive Lunkers (was 10).
- We’re Going to Need a Bigger Harpoon now requires 10 Massive Lunkers (was 25).
Items
- Ominous Conch cooldown lowered to 1 minute (was 5 minutes).
- Increased the drop rate of Ominous Conch found in Tuskarr Tackle Boxes.
- Ominous Conch now has a maximum stack size of 20.
- Developers’ notes: Ominous Conch used to have a maximum stack size of 20 in earlier patches, and that was removed. Since we’re putting the max back on it, we think it’s best to also reduce the associated achievement requirements and cooldown.
June 18, 2024
Dungeons and Raids
- Uldaman: Legacy of Tyr
- Emberon
- Fixed an issue where Purging Flames precast visual effect was not matching the spawn location of the beam.
- Emberon
June 13, 2024
Achievements
- Fixed an issue causing some achievement-related creatures to despawn in Amirdrassil, the Dream’s Hope.
June 12, 2024
Classes
- Fixed an issue where a tiny dagger was appearing when casting a variety of spells and abilities.
- Fixed an issue where the low noise variant of Frozen Orb was not being used inside raids and dungeons.
Player versus Player
- Evoker
- Fixed an issue preventing Chrono Loop from being used in some locations, including many areas in Black Rook Hold Arena.
June 11, 2024
Player versus Player
- Paladin
- Fixed an issue that caused Blessing of Sacrifice to not break Psychic Scream.
June 6, 2024
Items
- Jepetto Joybuzz and his clockwork assistant have received a new shipment of Prismatic Baubles in stock from the Mad Merchant. They can be purchased during the month of June for the standard price of 250,000 gold.
Quests
- Fixed an issue where raid encounters were not granting quest credit for “To the Test: Rune of Shadowbinding”.
June 5, 2024
Art and Animations
- Fixed an issue causing Bow of the Ranger Captain to be held backwards.
- Fixed an issue where Vault of the Incarnate cosmetic fist weapons purchased with bullion were not hidden when sheathed.
- Fixed a bug with the appearance of Tropical Airy Sandals.
Classes
- Evoker
- Preservation
- All healing increased by 6%. Does not apply to PvP combat.
- Preservation
- Druid
- Restoration
- Moonfire now costs 0.3% mana (was 1.2%).
- Restoration
- Hunter
- Survival
- Survival Hunter 4-set Focus cost reduction increased to 20 (was 10).
- Survival Hunter 4-set damage bonus increased to 80% (was 50%).
- Survival
- Paladin
- Holy
- Word of Glory healing increased by 15%. Does not affect PvP combat.
- Light of Dawn healing increased by 20%.
- Holy
- Shaman
- Brimming with Life now increases maximum health by 10% (was 8%).
- Enhancement
- Chain Lighting damage increased by 10%.
- Flame Shock damage increased by 10%.
- Frost Shock damage increased by 10%.
- Fire Nova damage increased by 10%.
- Crash Lightning damage increased by 10%.
- Primordial Wave’s additional Lightning Bolts now deal 175% of normal damage (was 150%). Not applied to PvP combat.
- Warlock
- Fear now costs 4% of base mana (was 5%).
- Demonic Gateway now costs 10% of base mana (was 20%).
Dungeons and Raids
- Neltharus
- Addressed an issue where multiple players can interact with Burning Chains.
- Chargath
- Slag Eruption duration reduced to 3 seconds (was 4 seconds).
- Fetter duration increased to 15 seconds (was 12 seconds).
- Addressed an issue where canceling Dragon Strike using invisibility will lead to Grounding Chain not being cast.
- Uldaman: Legacy of Tyr
- Bromach
- Quaking totem’s health reduced by 10%.
- Emberon
- Addressed an issue where Purging Flames’ visual does not line up with the beam area.
- Bromach
Player versus Player
- Items
- Seal of Diurna’s Chosen will deal 50% reduced damage in PvP combat.
- Demon Hunter
- Havoc
- All damage reduced by 4% in PvP combat.
- Demonic Wards now reduces magic damage taken by 5% in PvP combat (was 10%).
- Havoc
- Druid
- Balance
- Developers’ notes: We recently removed the PvP nerf for Frenzied Regeneration primarily to help Feral Druids, but Balance Druids got a windfall and became a little too powerful with this change. We’re pulling back on this buff specifically for Balance Druid only, so that their survivability is more in line with everyone else.
- Frenzied Regeneration heals for 5% health every sec (was 8%) for Balance Druid in PvP combat.
- Balance of All Things will now give the correct amount of critical strike chance in PvP combat when 2 talent points are invested into it.
- Restoration
- Wrath damage increased by 50% in PvP combat.
- Starfire damage increased by 50% in PvP combat.
- Moonfire damage increased by 80% in PvP combat.
- Balance
- Hunter
- Marksmanship
- Sniper Shot’s (PvP Talent) range increase reduced to 30% (was 40%).
- Sniper Shot’s (PvP Talent) damage is no longer affected by Mastery: Sniper Training.
- Marksmanship
- Paladin
- Holy
- Flash of Light healing increased by 12% in PvP combat.
- Judgment damage increased by 30% in PvP combat.
- Hammer of Wrath damage increased by 50% in PvP combat.
- Holy Shock damage increased by 20% in PvP combat.
- Glimmer of Light damage decreased by 25% in PvP combat (was 30%).
- Holy
- Priest
- Mental Agility now reduces the mana cost of Mass Dispel, Purify, and Purify Disease by 25% in PvP combat (was 50%).
- Holy
- Holy Fire’s direct damage is now reduced by 20% in PvP combat.
- The cooldown of Chastise is now reduced by 1 second per talent point from Voice of Harmony in PvP combat (was 2 seconds).
- Rogue
- Subtlety
- Rupture damage is now increased by 15% in PvP combat.
- Backstab damage is now increased by 45% in PvP combat (was 30%).
- Gloomblade damage is now increased by 45% in PvP combat (was 30%).
- Subtlety
Quests
- Fixed an issue during “Handling It: Taut Tethercoil” where casting Tethercoil Rune on valid creatures was not awarding Taut Tethercoil.
June 3, 2024
Dungeons and Raids
- Neltharus
- Fixed an issue where canceling Dragon Strike using invisibility will lead to Chargath not casting Grounding Chain.
Items
- Fixed an issue where Augury of the Primal Flame would not proc certain effects such as Seal of Diurna’s Chosen and Seal of Filial Duty.
- Fixed an issue where Tome of Unstable Power could proc from non-class spell effects such as self-damage from Vessel of Searing Shadows.
Player versus Player
- Victories in Solo Shuffle now reward 5 crests (was 3) and victories in Rated 2v2 and Rated 3v3 Arenas now reward 2 crests (was 1).
WoW Remix: Mists of Pandaria
- Mini Mana Bomb (Horde) and Theramore Tabard (Alliance) are now available from Horos at any Infinite Bazaar for players who have completed Theramore’s Fall for their given faction on any Timerunner.
- Developers’ notes: There is no more need to complete it at exactly level 35.
- Fixed an issue where some steps of the Infinite Power achievements could be skipped for players.
- Tuft of Yak Fur, am I right? Now they stack.
May 29, 2024
Classes
- Shaman
- Restoration
- Resolved an issue causing the Restoration Shaman Season 4 two-piece class set bonus to be cancelled when a Healing Stream Totem expires while two or more Healing Stream Totems are active.
- Warlock
- Affliction
- Resolved an issue causing Drain Life to sometimes incorrectly consume mana while Soul Rot is active.
- Warrior
- Protection
- Battle-Scarred Veteran has been updated. Now, when a damage event reduces your health below 30%, the portion of that damage event that would apply to the last 30% of your health is also reduced by 80%.
- Developers’ notes: For example, if you are at 50% health and receive damage for 40% of your health, your damage taken will be 20% + 20% * (1-0.8), or 24%, and you will have 26% health remaining when Battle-Scarred Veteran activates.
- Affliction
- Restoration
Player versus Player
- Evoker
- Resolved an issue causing the dispel effect from Scouring Flames to fail on targets near the edge of Fire Breath.
Quests
- The questgivers for Renown quests in Valdrakken now again offer the “Continued Waygate Exploration” quests.
WoW Remix: Mists of Pandaria
- Endgame tuning adjustments have been made to Heroic Scenarios, Heroic Dungeons, and Normal Raids so that they increase in power more slowly between levels 60 and 70. Heroic and Mythic raids have been adjusted so there is a smoother transition between them.
- Players who completed the Pearlfin Jinyu questline can now bring Lesser Charms of Good Fortune to Elder Lusshan for additional reputation.
- Players who completed the Forest Hozen questline can now bring Lesser Charms of Good Fortune to Chief Kah Kah for additional reputation.
- Fixed a bug that inadvertently capped the maximum stats that can be gained on a Cloak of Infinite Potential. That cap has been removed.
- Shado Pan Assault reputation earned per boss kill increased to 1000 (was 300). This amount is available daily.
- Elder Great Turtles and Ancient Spineclaws have migrated back to the Timeless Shore, which should benefit players who are just Killing Time.
- Illusion: Sha Corruption can now be destroyed by players who have already learned it elsewhere.
- Adjusted and tuned several gem effects:
- Arcanist’s Edge absorb amount (that can be converted into damage) has been doubled.
- Fervor health amounts (that can be converted into damage) has been doubled.
- Righteous Frenzy damage dealt to targets increased to 2% per second (was 1%).
- Developers’ notes: This should give healers a bit more to do while optimizing their group’s damage, and it should make some gem combinations even more interesting.
- Searing Light collected healing points increased to 10% (was 7%).
- Slay cannot critically strike.
- Developers’ notes: Slay still hits for the player’s entire health amount, and will remain an incredibly powerful option.
- Ward of Salvation no longer applies a heal absorb. It has been reworked so that the caster’s heals are duplicated as an absorb shield, but not other sources of healing.
- Developers’ notes: Ward of Salvation will remain a powerful way for healers to deliver some additional damage, but should not trivialize the most difficult raid encounters.
May 28, 2024
Player versus Player
- Priest
- Thoughtsteal can no longer be canceled.
- Thoughtsteal no longer causes the casting Priest to learn a spell they already know (example: a Shadow Priest stealing Vampiric Touch from another Shadow Priest). The target of the Thoughtsteal still loses access to the stolen ability.
- Developers’ notes: These changes resolve an issue where Priests could lose access to existing abilities after casting Thoughtsteal.
Quests
- Verdisa did not realize she was sitting on an important location for the quest “Forget Her Not” and has moved a few feet away.
WoW Remix: Mists of Pandaria
- On Friday, May 24, the following changes were deployed:
- There are now three new quests that grant Bronze to player-characters upon reaching levels 50, 60, and 70.
- The new quests are only available to player-characters who did not kill many Gulp Frogs during the first three days of the event.
- Player-characters who killed many Gulp Frogs during the first days of the event have been modified. The power of their Cloak of Infinite Potential was reduced to an amount that a very engaged player could reasonably achieve.
May 22, 2024
Non-Player Characters
- Doc Nanners in Valdrakken will again offer players “A Cataloger’s Paradise” upon reaching Renown 8 with the Dragonscale Expedition.
WoW Remix: Mists of Pandaria
- Added clarity to the quest “The Great Water Hunt” to speak with Mudmug before gathering water.
- Nostwin now sells Glyph of Shadow for Priests.
- Fixed an issue preventing the quest “Where are My Reinforcements?” from proceeding as expected.
- Improved the respawn rate and treasure from rares and rare elites across Pandaria.
- Increased the amount of bronze and raised the drop chance for threads of time from airborne bronze.
- Fixed an issue where players who faction-changed could not use the group finder for dungeons and scenarios.
- Fixed an issue preventing the quest “Riding the Skies” from granting the appropriate Cloud Serpent mount.
- Fixed an issue causing Wise Mari in the Temple of the Jade Serpent to not spawn Corrupt Living Water as intended.
- Hutia was out of control in the Jade Forest, and has been convinced to relax a bit and stop hitting so hard.
May 21, 2024
WoW Remix: Mists of Pandaria
- We have made the following changes to improve Thread of Time gain for the Cloak of Infinite Potential. Our goal with these additional items is to give players access to more Threads of Time from daily repeatable sources. These should serve as readily attainable power-ups from a wide variety of content, so players can enjoy the breadth of Pandaria while also gaining additional power. There are four new items that grant players escalating amounts of power for the Cloak of Infinite Potential:
- Minor Spool of Eternal Thread
- Lesser Spool of Eternal Thread
- Spool of Eternal Thread
- Greater Spool of Eternal Thread
- Players will be able to find these new items from a variety of solo and group sources, ensuring all players have accessible ways to improve their cloak:
- Infinite Bazaar Repeatable Dailies
- First-Time Daily Scenario, Dungeon, and each LFR queue
- World Bosses
- Remix Achievements
- Each of these achievements are available for additional characters to complete as well for bonus Bronze - and now bonus Spools of Eternal Thread.
- Troves of the Thunder King scenario on the Isle of Thunder
- We’ve made the following changes and bugfixes are intended to address concerns about the balance of low- and high-level players in various Remix content.
- The health of creatures in heroic scenarios has been decreased by 20% - 25%, based on the players’ levels. Higher level players will see enemies incur a larger decrease.
- The health and damage of creatures on the Timeless Isle, Isle of Giants, and Isle of Thunder has been reduced.
- Several spell gems (that were not scaling up or down correctly based on player level) have been adjusted so that they provide a more-appropriate scaling effect. This includes Cold Front, Windweaver, Vampiric Aura, and Lightning Rod.
- Spell gems with shielding effects should no longer cause threat.
- Fixed a bug with Righteous Frenzy not canceling upon the end of combat.
- Timerunner’s Vial mana regen significantly increased.
- Adjusted the reputation granted from Granite Quilen to be more in line with expected values.
- Fixed an issue in Guo-Lai Halls causing trap tiles to flicker.
May 20, 2024
WoW Remix: Mists of Pandaria
- Shirts and tabards can now be purchased from Larah Treebender at any Infinite Bazaar, Mei Steadypaw outside the Shrine of Two Moons and the Shrine of Seven Stars, and Hanchoon Yi at Paw’don Village, Honeydew Village, Shrine of Two Moons, and Shrine of Seven Stars.
- Fixed a bug preventing Timerunners with a legendary Infinite Cloak of Potential from accessing Ordon Sanctuary as intended.
- Fixed an issue with the spawning of Voress’thalik which prevented the completion of “Devastation Below”.
- Fixed an issue preventing players from learning Amber Pterrordax.
- Fixed a bug causing Gulp Frogs to unintentionally drop Lesser Charms of Good Fortune.
- Enemy power scaling, particularly in group content, has been adjusted to be less aggressive. This is particularly applicable in the player level 40 - 70 range, before players have been able to power up their cloak, upgrade their gems, and increase their item level.
- Gear drop-rates have been improved from world rares, rare elites, and quests. This will help players who have had their item levels fall behind as leveling speed increases, especially at higher levels when cloak bonus experience is powered up.
- Developers’ notes: This will also increase player Bronze and appearance acquisition by increasing the number of items to place into the Unraveling Sands for additional Bronze.
- The first-time bonus for queueing each LFR wing will grant a Thread of Experience in addition to the existing Lesser Bronze Cache.
- Developers’ notes: This should improve LFR as a viable choice for leveling main characters and alts, without players feeling like they need to grind the same LFR wing repeatedly.
- We have added bonus experience to each boss in normal dungeons and scenarios so they are a viable alternative to questing. Bonus experience has also been adding to the last boss of Heroic Scenarios. Heroic dungeon bosses will continue to drop bonus experience.
- We’ve increased the number of prismatic gems dropped from bosses in normal and heroic scenarios and dungeons.
- Developers’ notes: The increased stamina offered by Legendary Prismatic gems boosts player survivability considerably.
- We have increased the Bronze granted from all qualities of Bronze Caches by 25%.
- Developers’ notes: These caches are available from a wide variety of sources, both solo and group. This includes the Minor Bronze Cache, Lesser Bronze Cache, Bronze Cache, and Greater Bronze Cache.
- Fixed an issue where Sha-Skin Vestment was marked as Cosmetic instead of Cloth armor.
May 16, 2024
Non-Player Characters
- Jenafur has managed to wash off the strange grey paint that also changed her eye color. Jenafur is now once again a properly striped feline, allegedly.
- Melsysra fell back asleep and found their way back to the Central Encampment in the Emerald Dream, allowing players to continue with their Renown quests.
- Newsy was slow retrieving mail but has had a successful trip to the postmaster in Dalaran, allowing players to return to Loamm and continue with their Renown quests.
- Alleria and Umbric are now always present as expected for quest completion.
Quests
- Fixed a bug that prevented Trolls from unlocking the “Loa’s Blade-Blessing” cosmetic sword appearance if they finished the heritage questline with a character who couldn’t use it. Players will find the sword in their collection after logging into the character who completed the questline.
Trading Post
- Fixed an issue where multiple completions of a Timewalking dungeon would not count toward the associated Trading Post activity.
May 15, 2024
Items
- Fixed an issue that caused Conquest and War Mode gear to incorrectly display PvP item level increases in the upgrade UI.
May 14, 2024
Dungeons
- Azure Vault
- Fixed an issue causing the time requirement reaching two and three chests on Mythic Keystone difficulty was lower than intended.
Items
- Veteran and Champion track items obtained from outdoor activities should now be eligible for conversion at the Revival Catalyst. This fix is retroactive.
- Veteran and Champion track rings, necklaces, and armor obtained from outdoor activities should now be eligible for socket upgrades. This fix is retroactive.
Mounts
- Fixed an issue causing the Rostrum of Transformation to require level 70.
Non-player Characters
- Cheered up Thomas Bright who was feeling a little low.
May 10, 2024
Classes
- Warlock
- Fixed an issue where the scaling of Inferno would become reduced when Rain of Fire affected more than 5 targets.
Dungeons
- Dawn of the Infinite end bosses should now drop Awakened Crests.
Mounts
- Taivan awoos when summoned, like a good boy.
Non-player Characters
- Kessa, the Personal Tabard Vendor located in Valdrakken should now be available to all alts after completing the questline to unlock the personal tabard.
Professions
- Tailoring
- Fixed a bug where Blue Silken Lining was not granting more mastery for equipping a second item embellished with Blue Silken Lining while the buff was already active.
Quests
- Fixed a bug preventing the completion of “Lotus Tea” after completing “The Pools of Youth”.
- Fixed an issue preventing progress on the quest “Get My Results!”.
- Players can now call for aid while mounted on the quest “At the Source”.
May 8, 2024
Items
- Fixed an issue that prevented Heroic and Mythic dungeons from dropping Flightstones and Awakened Crests correctly.
- Fixed a bug impacting players’ ability to properly earn “The Awakened Drake”, “The Awakened Wyrm”, and “The Awakened Aspects”, which allow for Awakened Crests to be traded up with Vaskarn in Valdrakken.
Quests
- “Blooming Dreamseeds” now require 3 planted seeds instead of 5 as the text originally states.
May 7, 2024
Classes
- Demon Hunter
- Vengeance
- Sigil of Silence duration reduced to 4 seconds (was 5 seconds).
- Sigil of Silence cooldown increased to 90 seconds (was 60 seconds).
- Cycle of Binding now reduces Sigil cooldowns by 2 seconds per trigger (was 3 seconds).
- Soul Cleave damage reduced by 8%.
- Vengeance
- Druid
- Balance
- Season 4 (2) Set Bonus now increases the damage of your next Wrath or Starfire by 50% (was 30%).
- Season 4 (2) Set Bonus new reduces the Astral Power cost of your next Starsurge or Starfall by 30 (was 15) and increases the damage it does by 60% (was 40%).
- Balance
- Monk
- Brewmaster
- Keg Smash damage reduced by 10%.
- Spinning Crane Kick damage reduced by 10%.
- Summon White Tiger Statue damage reduced by 30%.
- The effectiveness of Stagger against magical attacks increased to 55% (was 45%).
- Healing Sphere healing increased by 10%.
- Brewmaster
- Rogue
- Assassination
- Ability and auto-attack damage increased by 6%. Does not affect PvP combat.
- Fixed an issue that caused the Assassination Rogue Season 3/Season 4 bonus to do slightly less damage than intended.
- Assassination
- Warlock
- Affliction
- Doom Blossom damage increased by 10%.
- Vile Taint damage increased by 25%.
- Soul Flame damage increased by 20%.
- Soul Rot damage increased by 5%.
- Destruction
- Chaos Bolt damage increased by 3%.
- Conflagrate damage increased by 5%.
- Incinerate damage increased by 5%.
- Affliction
- Warrior
- Fury
- All ability damage increased by 3%.
- Season 4 Set Bonus (2): Rampage damage and critical strike chance increased by 15% (was 12%).
- Season 4 Set Bonus (4): Bloodthirst bonus damage increased to 35% per stack (was 30%).
- Protection
- Developers’ notes: Our goal for these changes is to reduce Protection Warrior deaths to the dangers that are most likely to kill them, like burst or magic damage. There are some talents that warriors have for protection against these threats, like Disrupting Shout, Bolster, or Battle-Scarred Veteran, but it can be difficult to find the talent points for them. To provide more build flexibility we are reducing the power of the Battering Ram talent and moving its damage and defensive benefits into core abilities. We’re also increasing damage across the board and buffing some defensive talent options.
- All ability damage increased by 5%.
- Devastator damage increased by 30%.
- Ignore Pain healing increased by 6%.
- Disrupting Shout’s cooldown reduced to 75 seconds (was 90 seconds).
- Enduring Alacrity increases Stamina and Armor by 10% (was 5%) and Haste by 2% (was 1%).
- Battering Ram now increases your auto-attack damage and speed by 10% for 20 seconds (was 20%).
- Fury
Items
- Tome of Unstable Power’s AOE target cap set to 8.
Player versus Player
- Death Knight
- Frost
- Frost Strike damage increased by 95% in PvP combat (was 75%).
- Frost Fever damage increased by 25% in PvP combat.
- Unholy
- Death Coil damage increased by 75% in PvP combat (was 60%).
- Festering Wound damage increased by 190% in PvP combat (was 180%).
- Frost Fever damage increased by 25% in PvP combat.
- Frost
- Druid
- Balance
- Moonkin Aura’s Starsurge now grants 2% increased spell critical strike chance per stack (was 4%).
- Balance
- Evoker
- Preservation
- Time of Need healing reduced by 25% in PvP combat.
- Preservation
- Hunter
- Marksmanship
- Rapid Fire damage increased by 45% in PvP combat (was 30%).
- Aimed Shot damage increased by 55% in PvP combat (was 40%).
- Sniper Shot now deals 15% of the target’s health (was 20%).
- Marksmanship
- Monk
- Mistweaver
- Clouded Focus increases healing and reduces mana cost by 20% per stack in PvP combat (was 15%).
- Mistweaver
- Paladin
- Holy
- Word of Glory healing increased by 15% in PvP combat.
- Holy
- Priest
- Discipline
- Atonement healing increased by 11% in PvP combat.
- Power Word: Radiance healing increased by 10% in PvP combat.
- Shadow Word: Pain and Purge the Wicked damage increased by 15% in PvP combat.
- Holy
- Spirit of the Redeemer now reduces the duration of Spirit of Redemption by 9 seconds (was 8 seconds).
- Mana regeneration is now reduced by 40% in PvP combat (was 35%).
- Discipline
- Rogue
- Assassination
- Kingsbane instant damage reduced by 32% in PvP combat (was 20%).
- Kingsbane damage over time reduced by 8% in PvP combat (was 20%).
- Improved Garrote damage bonus now reduced to 20% in PvP combat (was 30%).
- Outlaw
- Between the Eyes damage is no longer increased by 12% in PvP combat.
- Ace Up Your Sleeve now has 4% chance to trigger per combo point spent and grants 4 combo points in PvP combat (base 5% chance and 5 combo points).
- Assassination
- Shaman
- Enhancement
- Healing Surge healing increased by 40% in PvP combat (was 25%).
- Restoration
- Riptide healing increased by 10% in PvP combat.
- Enhancement
- Warlock
- Affliction
- Oblivion damage increased by 25%.
- Drain Soul damage increased by 30% in PvP combat (was 15%).
- Shadow Bolt damage increased by 90% in PvP combat (was 60%).
- Agony damage increased by 25% in PvP combat (was 40%).
- Demonology
- Shadow Bolt damage increased by 90% in PvP combat (was 60%).
- Affliction
- Warrior
- Arms
- The Arms Season 4 2-piece and 4-piece class set bonuses are no longer reduced by 50% in PvP combat.
- Fury
- Rampage damage is now increased by 50% in PvP combat (was 40%).
- Raging Blow damage is now increased by 30% in PvP combat (was 15%).
- Execute damage is now increased by 80% in PvP combat (was 65%).
- Arms
Hotfixes from the last update can be found here.